Small City: Mæràlà Hu̹chà Kâchyâ

Mæràlà Hu̹chà Kâchyâ

Mæràlà Hu̹chà Kâchyâ
Example Rattu architecture.
StateWarren
ProvenceMî Kûrà Empire
Sub ProvenceHu̹chyelà âsu̹ Kingdom
RegionŌfgë Bel Brush
Founded1376
Community LeaderLord Audrey
Area13 km2 (5 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3204 m (10511 ft)
Average Yearly Precipitation280 cm/y (110 in/y)
Population3216
Population Density247 people per km2 (643 people per mi2)
Town AuraWild Magic
Naming
Native nameMæràlà Hu̹chà Kâchyâ
Pronunciation/mæˈrələ/ /ˈhu̹ʧə/
Direct Translation[reasonable] [button (pushbutton)]
Translation[Not Yet Translated]

Mæràlà Hu̹chà Kâchyâ (/mæˈrələ/ /ˈhu̹ʧə/ [reasonable] [button (pushbutton)]) is a subtropical Small City located in Hu̹chyelà âsu̹ Kingdom, Mî Kûrà Empire, within the Warren.

The name Mæràlà Hu̹chà Kâchyâ is derived from the Goblin language, as Mæràlà Hu̹chà Kâchyâ was founded by Rhodri, who was culturaly Rattu.

Climate

Mæràlà Hu̹chà Kâchyâ has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 3°C (37°F). Mæràlà Hu̹chà Kâchyâ receives an average of 280 cm/y (110 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mæràlà Hu̹chà Kâchyâ covers an area of nearly 13 km2 (5 mi2), and an average elevation of 3204 m (10511 ft) above sea level.

Overview

Mæràlà Hu̹chà Kâchyâ was founded durring the late 15th century in winter of the year 1376, by Rhodri. The establishment of Mæràlà Hu̹chà Kâchyâ was somewhat plagued by a lack of willing colonists, leading to Rhodri electing to pay people to resettle in Mæràlà Hu̹chà Kâchyâ.

Mæràlà Hu̹chà Kâchyâ was built using the conventions of Rattu durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Mæràlà Hu̹chà Kâchyâ is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Mæràlà Hu̹chà Kâchyâ is buildings are arranged arround a network of narrow baked earthen streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Mæràlà Hu̹chà Kâchyâ's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Astonishigly, the monster and outlaw focused fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Mæràlà Hu̹chà Kâchyâ shows Mæràlà Hu̹chà Kâchyâ is little more than a wretched hive of scum and villainy. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is.

Civic Infrastructure

Mæràlà Hu̹chà Kâchyâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mæràlà Hu̹chà Kâchyâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mæràlà Hu̹chà Kâchyâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mæràlà Hu̹chà Kâchyâ's parks.

Mæràlà Hu̹chà Kâchyâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mæràlà Hu̹chà Kâchyâ.

Mæràlà Hu̹chà Kâchyâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mæràlà Hu̹chà Kâchyâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mæràlà Hu̹chà Kâchyâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mæràlà Hu̹chà Kâchyâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mæràlà Hu̹chà Kâchyâ's public wards, blessings, and other arcane systems.

Mæràlà Hu̹chà Kâchyâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Mæràlà Hu̹chà Kâchyâ's grid is powered by a god's will and kindness.

Mæràlà Hu̹chà Kâchyâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Mæràlà Hu̹chà Kâchyâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mæràlà Hu̹chà Kâchyâ's natural decorations nor waterways.

Mæràlà Hu̹chà Kâchyâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mæràlà Hu̹chà Kâchyâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mæràlà Hu̹chà Kâchyâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Mæràlà Hu̹chà Kâchyâ's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Mæràlà Hu̹chà Kâchyâ's mayor's house was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Mæràlà Hu̹chà Kâchyâ grains of dust blow into perfectly neat rows.

The Skinwraith near Mæràlà Hu̹chà Kâchyâ are known to be more aggressive than normal.

Mæràlà Hu̹chà Kâchyâ's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Elven High Magic energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6
  • Farmers: 9
  • Farm Laborer: 16
  • Hunters: 10
  • Milk Maids: 8
  • Ranchers: 4
  • Ranch Hands: 8
  • Shepherds: 8
    • Farmland: 13089 m2
    • Cattle and Similar Creatures: 804
    • Poultry: 9648
    • Swine: 643
    • Sheep: 32
    • Goats: 6
    • Horses, Mounts, and Beasts of Burden: 321

Craftsmen

  • Arms and Toolmakers: 6
  • Blacksmiths: 7
  • Bookbinders: 3
  • Buckle-makers: 4
  • Cabinetmakers: 6
  • Candlemakers: 11
  • Carpenters: 9
  • Clothmakers: 9
  • Coach and Harness Makers: 3
  • Coopers: 8
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4
  • Copyists: 3
  • Cutlers: 2
  • Fabricworkers: 7
  • Farrier: 20
  • Furriers: 2
  • Glassworkers: 11
  • Gunsmiths: 7
  • Harness-Makers: 3
  • Hatters: 6
  • Hosiery Workers: 2
  • Jewelers: 3
  • Leatherwrights: 8
  • Locksmiths: 3
  • Matchstick makers: 4
  • Musical Instrument Makers: 5
  • Painters, Structures and Fixtures: 3
  • Paper Workers: 4
  • Plasterers: 4
  • Pursemakers: 5
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 3
  • Saddlers: 6
  • Scabbardmakers: 6
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 2
  • Shoemakers: 3
  • Soap and Tallow Workers: 12
  • Tailors: 19
  • Tanners: 4
  • Upholsterers: 4
  • Watchmakers: 4
  • Weavers: 9
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 4
  • Booksellers: 5
  • Butchers: 8
  • Chandlers: 8
  • Chicken Butchers: 7
  • Entrepreneurs: 3
  • Fine Clothiers: 9
  • Fishmongers: 9
  • Florists: 1
  • Potion Sellers: 5
  • Resellers: 11
  • Spice Merchants: 4
  • Wine-sellers: 6
  • Wheelwright: 4
  • Woodsellers: 3

Service workers

  • Bakers: 16
  • Barbers: 15
  • Coachmen: 4
  • Cooks: 13
  • Doctors: 7
  • Gamekeepers: 4
  • Grooms: 2
  • Hairdressers: 11
  • Healers: 7
  • Housekeepers: 9
  • Housemaids: 17
  • House Stewards: 10
  • Inns: 3
  • Laundry maids: 5
  • Maidservants: 12
  • Nursery Maids: 5
  • Pastrycooks: 10
  • Restaurateur: 14
  • Tavern Keepers: 13

Specialized Laborer

  • Ashworkers: 4
  • Bleachers: 2
  • Chemical Workers: 1
  • Coal Heavers: 6
  • In-Town Couriers: 7
  • Long Haul Couriers: 7
  • Dockyard Workers: 6
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 9
  • Millers: 7
  • Miners: 6
  • Oilmen and Polishers: 4
  • Postmen: 7
  • Pure Finder: 4
  • Skinners: 9
  • Sugar Refiners: 1
  • Tosher: 5
  • Warehousemen: 12
  • Watercarriers: 7
  • Watermen, Bargemen, etc.: 9

Skilled Laborers

  • Accountants: 4
  • Alchemist: 4
  • Clerk: 6
  • Dentists: 3
  • Educators: 9
  • Engineers: 4
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 3
  • Pharmacist: 3
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 4
  • Civil Clerks: 7
  • Civic Iudex: 3
  • Consultants: 2
  • Exorcist: 7
  • Fixers: 3
  • Kami Clerk: 5
  • Landlords: 6
  • Lawyers: 3
  • Legend Keepers: 5
  • Militia Officers: 24
  • Monks, Monastic: 10
  • Monks, Civic: 9
  • Historian, Oral: 8
  • Historian, Textual: 3
  • Policemen, Sheriffs, etc.: 6
  • Priests: 14
  • Rangers: 4
  • Rat Catchers: 5
  • Scholars: 5
  • Spiritualist: 5
  • Slayers: 1
  • Storytellers: 12
  • Military Officers: 11

Cottage Industries

  • Brewers: 9
  • Comfort Services: 13
  • Enchanters: 3
  • Herbalists: 3
  • Jaminators: 10
  • Needleworkers: 12
  • Potters: 5
  • Preserve Makers: 9
  • Quilters: 4
  • Seamsters: 18
  • Spinners: 9
  • Tinker: 3
  • Weaver: 8

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 5
  • Costumers: 1
  • Dancers: 3
  • Drafters: 2
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 3
  • Musicians: 9
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 2
  • Wood Carvers: 10
  • Writers: 11

Produce Industries

  • Butter Churners: 11
  • Canners: 9
  • Cheesmakers: 11
  • Ice Merchants: 1
  • Millers: 6
  • Picklers: 5
  • Smokers: 4
  • Stockmakers: 3
  • Tobacconists: 4
  • Tallowmakers: 7

1141 of Mæràlà Hu̹chà Kâchyâ's population work within a Foundational Occupation.

1979 of Mæràlà Hu̹chà Kâchyâ's population do not work in a formal occupation, but do contribute to the local economy. 96 (3%) are noncontributers.

Points of Interest

The center of Mæràlà Hu̹chà Kâchyâ's town square was built around an ancient standing stone.

POI

History

The the a club of Conjuration, an a club imbued with potent amounts of Conjuration energies was created near Mæràlà Hu̹chà Kâchyâ by in time immemorial, reportedly some time during the early 2nd century.

History